End of semester recap

Accomplishments This semester, I’ve explored issues relevant to stereoscopic rendering in general, and the Oculus Rift in particular.  I’ve also explored the current state of software packages that offer rendering to the Rift.  We’re on …

Finished Holiday Demo

This week I finished up the holiday demo. I finished making and placing obstacles, put coins throughout the mountain, and made the trees look slightly more consistent after playing around with the shaders. Some things …

Code Progress

Fixed it.  I think.  Half fixed it? It rendered.  Several times.  Buttons do what they’re supposed to. It still crashes; seemingly always when using a dummy Rift, sometimes when using a real one.  Seems random.  Goes in …

Code Progress

Updated to the latest Fiona version to fix one bug, maybe caused more. Pointing the individual projects at the same libraries is getting a bit hackish; this is partly an artifact of compiling across network and local …