Accomplishments This semester, I’ve explored issues relevant to stereoscopic rendering in general, and the Oculus Rift in particular. I’ve also explored the current state of software packages that offer rendering to the Rift. We’re on …
Month: December 2014
Ski Simulator Final Post Questions
-What are your overall feelings on your project? Are you pleased, disappointed, etc.? Overall I was pleased with the outcome of the project. After working on the two ski simulator demos this semester, I feel …
Finished Holiday Demo
This week I finished up the holiday demo. I finished making and placing obstacles, put coins throughout the mountain, and made the trees look slightly more consistent after playing around with the shaders. Some things …
New computer setup
New machine is much faster, and has plenty of space. It seems pretty great, all around. It took a bit to get admin access to get things installed, but that’s sorted now. Next week I’ll …
Working on Holiday Demo – Global Snow, Medal System, and Moving Penguins
This week I added moving penguins to the hill that walk around and collide with the user and a medal system for when the user collects coins. I also made a light post model, made …
Code Progress
Fixed it. I think. Half fixed it? It rendered. Several times. Buttons do what they’re supposed to. It still crashes; seemingly always when using a dummy Rift, sometimes when using a real one. Seems random. Goes in …
Code Progress
Updated to the latest Fiona version to fix one bug, maybe caused more. Pointing the individual projects at the same libraries is getting a bit hackish; this is partly an artifact of compiling across network and local …